Cynet Cascade
Trap Normal

Cynet Cascade

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If you Link Summon a Link Monster: You can target 1 monster in your GY used as its material; Special Summon it.




 
 
AI Power Analysis
Recovery / RecursionConfidence: MediumEvaluated Oct 8, 2026
51± 8/ 100
Power Score
Intrinsic 49
Deck 52

Cynet Cascade — Power Evaluation

Final Score: 51 ± 8 · Confidence: Medium

  • Intrinsic: 49 · Deck: 52 · Meta: provisional
  • Primary role: Recovery / Recursion · Secondary: Extender

Why it scores here

Cynet Cascade is a Trap with no ATK, DEF, or body, so it earns nothing on material or interaction. Its value is a single recursion trigger: when a Link Monster is Link Summoned, it Special Summons one of that monster's materials from the Graveyard, which converts one Link Summon into an extra body. The 64-deck sample shows it run at about one copy across 23 archetypes, but no combo boards were supplied, so the combo and accessibility scores rest on text and deck frequency rather than observed starter or searched rates.

Axis scores

Axis Score Evidence
Accessibility 50 Sampled at 1.08 copies per deck in 64 decks across 23 archetypes, so it is routinely reachable as a deck slot, but no starter or searched stats exist (observed for frequency, inferred for live-in-hand).
Combo & Conversion 55 Text says it turns a Link Summon into an extra revived body, with no combo boards to confirm the typical conversion (inferred from text).
Resource Economy 60 Returns a material from the Graveyard for no cost, a clean +1 body with no card spent (inferred from text).
Effect & Interaction 5 No negation, removal, or disruption text on the card (verified from text).
Material Utility 5 A Trap card cannot be material, so the body value is zero (verified from card type).
Resilience & Flexibility 45 Trigger depends on a Link Summon, and as a set trap it can be stopped by generic backrow removal or trap negation (inferred; no counter evidence supplied).
Deck-Building Efficiency 70 Costs one Trap slot, runs at 1 copy in 59 of 64 decks, and has no garnet or lock restriction (observed from deck copies).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 49, Deck ≈ 52, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free recursion of a Link material on Link Summon, costing no card
  • Runs cleanly in one copy in Link-focused decks across 23 archetypes
  • Recovers a body in the Graveyard without needing a searcher

Weaknesses

  • Set Trap, so it is exposed to backrow removal and trap negation
  • Conditional on a Link Summon, so it does nothing in a non-Link line
  • No combo or starter evidence, so the conversion value is inferred from text
  • Gives one body only, with no card advantage or disruption

Counters / choke points

  • Generic backrow removal and trap negation (inferred; no counter evidence supplied)

Best use

Recovery / Recursion trap in Link-based decks. Decks: Code Talker, Bystial/Byssted, Maliss, @Ignister. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: on a Link Summon of a Link Monster, target 1 monster in your GY used as its material and Special Summon it; Trap card type (not a monster, so cannot be material)
  • Observed: Present in 64 sampled decks across 23 archetypes, 1.08 copies average; Top partners Cynet Mining (71.9%) and Cynet Regression (68.8%)
  • Inferred: Recursion converts a Link Summon into one extra body; Vulnerable to generic backrow removal and trap negation
  • Data gaps: No combos supplied: combo conversion is text-only inference No guides supplied No usage statistics (StatisticsCard): inclusion inferred from the deck sample only Trap subtype (Normal, Continuous, Counter) and activation timing are not given No banlist token: assumed 3 copies (unlimited)











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